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PHPSESSID with Unity

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Hello everyone, I'm looking for some expert advice here. Currently I have a working WWW call to login to a website public IEnumerator Login() { WWW www; WWWForm form = new WWWForm(); form.AddField("player", username); form.AddField("password", password); www = new WWW(WEBSITE + "/authenticate.php", form); yield return www; ProcessHeaders(www.responseHeaders); isLoggedIn = true; ScanHTML(www.text); } I already expected that if I wanted to visit another page (meaning another WWW call) via my app and logged in, I would have to store and send some session cookies. The problem is that the website appears to rely on the 'PHPSESSID' cookie to stay logged in, which I cannot find in any WWW return variables (like responseHeaders). Any ideas? Ill be checking back frequently if more information needs to be posted.

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